Project
SimSwitch is a city management simulation game centered on sustainable urban mobility. As the urban planning director, players must balance the needs of citizens while promoting eco-friendly transportation solutions. From redesigning neighborhoods with bike lanes and green spaces to managing budgets, public policies, and unexpected challenges, every decision shapes the city's future. With dynamic citizen behaviors and varied layouts, SimSwitch offers players the chance to reimagine urban mobility in a modern world.
The game is developed in Unity but is linked to an agent-based simulation running on GAMA, a specialized simulation software. GAMA uses its own programming language, GAML, which allows for complex modeling of urban mobility dynamics. This integration ensures realistic and adaptive citizen behaviors, making the simulation both immersive and scientifically grounded.
Personal Feedback
This internship at IRD was an enriching experience that enabled me to strengthen my technical skills in C# and Unity, while discovering new languages such as GAML, JS and JSON. I gained in autonomy by managing Game Design, UX/UI and technical integration. Some challenges, such as the connection between GAMA and Unity, required perseverance, but these trials taught me to find effective solutions. This experience confirmed my ambition to become a Technical Designer, by confronting me with real-life problems and developing my versatility.